config.swift 3.7 KB

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  1. //
  2. // config.swift
  3. // O2Platform
  4. //
  5. // Created by 刘振兴 on 16/6/14.
  6. // Copyright © 2016年 zoneland. All rights reserved.
  7. //
  8. import Foundation
  9. //是否连接到collect服务器 直连版本false 需要在Info.plist配置服务器信息
  10. let O2IsConnect2Collect = true
  11. //一些常量
  12. //bugly
  13. let BUGLY_ID = "0bc87f457b"
  14. //极光
  15. let JPUSH_APP_KEY = "9aca7cc20fe0cc987cd913ca"
  16. let JPUSH_channel = "Publish channel"
  17. //百度
  18. let BAIDU_MAP_KEY = "5puNDSnNjRTOFyHB2YbLsxg7NzdwKLzi"
  19. let BAIDU_ASR_APP_ID = "11168415"
  20. let BAIDU_ASR_APP_KEY = "5puNDSnNjRTOFyHB2YbLsxg7NzdwKLzi"
  21. let BAIDU_ASR_APP_SECRET = "hFIVZEFwA7HewvcRZdQGlGsQaDtYTPKN"
  22. let SCREEN_WIDTH:CGFloat = UIScreen.main.bounds.width;
  23. let SCREEN_HEIGHT:CGFloat = UIScreen.main.bounds.height;
  24. //x, xs : 812 xr, xs max : 896
  25. let iPhoneX = (UIScreen.main.bounds.height == 812 || UIScreen.main.bounds.height == 896) ? true : false
  26. let safeAreaTopHeight:CGFloat = (iPhoneX ? 88 : 64)
  27. //顶部状态栏高度
  28. let IOS11_TOP_STATUSBAR_HEIGHT = iPhoneX ? 44 : 20
  29. //底部安全高度
  30. let IPHONEX_BOTTOM_SAFE_HEIGHT: CGFloat = 34.0
  31. //uiTabBar 高度
  32. let TAB_BAR_HEIGHT: CGFloat = iPhoneX ? (49 + 34) : 49
  33. func RGB(_ r:Float,g:Float,b:Float)->UIColor{
  34. return UIColor(red: CGFloat(r/255.0), green: CGFloat(g/255.0), blue:CGFloat(b/255.0), alpha: 1)
  35. }
  36. //返回字指定名称和大小的字体
  37. func ZFont(_ name:String,_ size:CGFloat) -> UIFont {
  38. return UIFont(name: name, size: size)!
  39. }
  40. //打印字体列表
  41. func printFonts() {
  42. let fontFamilyNames = UIFont.familyNames
  43. for familyName in fontFamilyNames {
  44. print("------------------------------")
  45. print("Font Family Name = [\(familyName)]")
  46. let names = UIFont.fontNames(forFamilyName: familyName)
  47. print("Font Names = [\(names)]")
  48. }
  49. }
  50. //设置页面字体
  51. let setting_item_textFont = UIFont(name: "PingFangTC-Regular", size: 14.0)
  52. let setting_value_textFont = UIFont(name: "PingFangSC-Light", size: 12.0)
  53. let setting_value_textColor = RGB(85, g: 85, b: 85)
  54. let setting_content_textFont = UIFont(name: "PingFangSC-Light", size: 12.0)
  55. let setting_content_textColor = RGB(155, g: 155, b: 155)
  56. let text_primary_color = UIColor(hex: "#333333")
  57. let text_normal_color = UIColor(hex: "#666666")
  58. //基本颜色
  59. var base_color: UIColor {
  60. get {
  61. return O2ThemeManager.color(for: "Base.base_color")!
  62. }
  63. }
  64. let base_blue_color = UIColor.init(hex: "#008be6")
  65. let base_gray_color = RGB(245.0, g: 245.0, b: 245.0)
  66. let base_gray_background_color = RGB(155.0,g:155.0,b:155.0)
  67. let toolbar_background_color = RGB(247,g:247,b:247)
  68. let toolbar_text_color = RGB(108,g: 108,b: 108)
  69. let toolbar_text_font = UIFont(name: "PingFangSC-Regular", size: 14.0)!
  70. let navbar_tint_color = UIColor.white
  71. var navbar_barTint_color: UIColor {
  72. get {
  73. return O2ThemeManager.color(for: "Base.base_color")!
  74. }
  75. }
  76. let navbar_item_font = toolbar_text_font
  77. //导航栏标题字体
  78. let navbar_text_font = UIFont(name: "PingFangSC-Regular", size: 15.0)!
  79. var PROJECTMODE = 0
  80. //随机字符串
  81. class RandomString {
  82. let characters = "1234567890abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
  83. /**
  84. 生成随机字符串,
  85. - parameter length: 生成的字符串的长度
  86. - returns: 随机生成的字符串
  87. */
  88. func getRandomStringOfLength(length: Int) -> String {
  89. var ranStr = ""
  90. for _ in 0..<length {
  91. let index = Int(arc4random_uniform(UInt32(characters.count)))
  92. ranStr.append(characters[characters.index(characters.startIndex, offsetBy: index)])
  93. }
  94. return ranStr
  95. }
  96. private init() {
  97. }
  98. static let sharedInstance = RandomString()
  99. }
  100. //显示进度指示